weatherless...................61.72754% offense.......................46.75420% balance.......................45.10356% rain..........................14.07167% trickroom..................... 9.97507% sand.......................... 9.27022% sun........................... 8.28971% hail.......................... 6.84688% tailwind...................... 6.04209% hyperoffense.................. 3.81414% semistall..................... 2.81280% monotype...................... 2.06157% stall......................... 1.51530% trickhail..................... 0.71702% sunoffense.................... 0.68085% choice........................ 0.61810% voltturn...................... 0.57585% monofire...................... 0.48688% monodragon.................... 0.47326% sunstall...................... 0.39768% monoghost..................... 0.38171% monopsychic................... 0.24400% multiweather.................. 0.20559% monoice....................... 0.13688% rainoffense................... 0.09586% monobug....................... 0.09264% hailoffense................... 0.08903% sandstall..................... 0.08623% monosteel..................... 0.07329% trickrain..................... 0.07055% monowater..................... 0.05582% mononormal.................... 0.03722% monoelectric.................. 0.03664% tricksand..................... 0.02858% monoflying.................... 0.01834% hailstall..................... 0.01827% tricksun...................... 0.01668% batonpass..................... 0.01359% gravity....................... 0.01027% monodark...................... 0.00952% monograss..................... 0.00909% monoground.................... 0.00531% rainstall..................... 0.00335% trapper....................... 0.00107% monofighting.................. 0.00072% dragmag....................... 0.00028% monofairy..................... 0.00023% monopoison.................... 0.00003% sandoffense................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.008) -1.5|# |## -1.0|######## |######### -0.5|############## |################ 0.0|############################## |####################### +0.5|################# |####### +1.0|### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.75%