weatherless...................87.29352% offense.......................43.96442% balance.......................28.78018% hyperoffense..................12.57942% stall......................... 9.91105% sun........................... 5.52732% semistall..................... 4.76493% rain.......................... 3.68488% voltturn...................... 2.92249% hail.......................... 2.41423% trickroom..................... 1.27065% sand.......................... 1.08005% sunoffense.................... 0.76239% monotype...................... 0.69886% hailoffense................... 0.44473% monoflying.................... 0.25413% tricksun...................... 0.19060% monosteel..................... 0.19060% monodragon.................... 0.19060% dragmag....................... 0.19060% choice........................ 0.12706% monoghost..................... 0.12706% monopoison.................... 0.06353% monofire...................... 0.06353% monowater..................... 0.06353% sandoffense................... 0.06353% monodark...................... 0.06353% Stalliness (mean: 0.050) -2.5| | -2.0| |# -1.5|#### |########### -1.0|################# |############## -0.5|################### |############################## 0.0|########################### |############# +0.5|############ |########### +1.0|######## |##### +1.5|## |### +2.0|######## |##### more negative = more offensive, more positive = more stall one # = 0.51%