weatherless...................89.60308% offense.......................39.43315% balance.......................28.53666% stall.........................13.85859% hyperoffense..................13.35593% sun........................... 4.97074% semistall..................... 4.81567% voltturn...................... 3.34839% rain.......................... 2.86796% hail.......................... 1.44110% sand.......................... 1.11712% sunoffense.................... 0.99861% trickroom..................... 0.94079% monotype...................... 0.38331% dragmag....................... 0.29764% hailoffense................... 0.29654% tricksun...................... 0.19604% monoflying.................... 0.15695% monosteel..................... 0.15139% monoghost..................... 0.10429% choice........................ 0.06492% monopoison.................... 0.06232% monodragon.................... 0.05962% sandoffense................... 0.04131% monowater..................... 0.03838% monofire...................... 0.02651% monodark...................... 0.00313% Stalliness (mean: 0.152) -2.5| | -2.0| |# -1.5|#### |############## -1.0|#################### |############ -0.5|################## |############################## 0.0|##################### |############# +0.5|############ |############### +1.0|########### |###### +1.5|## |##### +2.0|############# |######## more negative = more offensive, more positive = more stall one # = 0.48%