weatherless...................92.88166% offense.......................33.64537% balance.......................30.82776% stall.........................21.99813% hyperoffense.................. 7.34268% semistall..................... 6.18605% sun........................... 4.13928% voltturn...................... 3.02130% sunoffense.................... 1.61304% rain.......................... 1.33447% hail.......................... 1.03104% dragmag....................... 0.63587% sand.......................... 0.61355% trickroom..................... 0.36488% tricksun...................... 0.08915% hailoffense................... 0.04471% choice........................ 0.00207% monotype...................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.455) -2.5| | -2.0| | -1.5|#### |####### -1.0|#################### |######## -0.5|############# |############################## 0.0|################# |########### +0.5|########### |###################### +1.0|################ |########## +1.5|## |############ +2.0|################## |################ more negative = more offensive, more positive = more stall one # = 0.45%