weatherless...................94.74685% balance.......................40.73195% stall.........................27.22264% offense.......................19.27407% hyperoffense.................. 6.59352% semistall..................... 6.17782% sun........................... 3.24945% voltturn...................... 3.16534% sunoffense.................... 2.38180% hail.......................... 1.49506% rain.......................... 0.26465% sand.......................... 0.24399% dragmag....................... 0.18187% trickroom..................... 0.08703% hailoffense................... 0.00646% tricksun...................... 0.00060% choice........................ 0.00009% monotype...................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.673) -2.5| | -2.0| | -1.5|### |#### -1.0|##### |## -0.5|### |################# 0.0|############ |######## +0.5|######### |######################### +1.0|########## |####### +1.5|# |############################## +2.0|### |###### more negative = more offensive, more positive = more stall one # = 0.69%