weatherless...................89.77169% offense.......................60.68493% hyperoffense..................19.86758% balance.......................19.21918% voltturn......................11.47489% hail.......................... 4.09132% rain.......................... 3.14155% monotype...................... 2.37900% sand.......................... 1.93151% rainoffense................... 1.62100% sun........................... 1.07763% monosteel..................... 1.05023% sunoffense.................... 0.63470% trickroom..................... 0.53425% monowater..................... 0.43379% hailoffense................... 0.41553% choice........................ 0.34703% monopoison.................... 0.22831% semistall..................... 0.19635% sandoffense................... 0.16895% monograss..................... 0.16438% monorock...................... 0.11872% dragmag....................... 0.11416% tailwind...................... 0.10502% monobug....................... 0.09589% mononormal.................... 0.07763% monoghost..................... 0.07763% tricksand..................... 0.03653% stall......................... 0.03196% monodark...................... 0.02740% monoflying.................... 0.02283% monofire...................... 0.02283% monopsychic................... 0.02283% monoground.................... 0.02283% monoelectric.................. 0.01826% monodragon.................... 0.01826% multiweather.................. 0.01370% sandstall..................... 0.01370% monofairy..................... 0.00913% monoice....................... 0.00457% Stalliness (mean: -0.490) -2.0|## |## -1.5|######## |########### -1.0|################## |#################### -0.5|###################### |############################## 0.0|############################# |############# +0.5|#### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.62%