weatherless...................91.41998% offense.......................62.96964% balance.......................20.52691% hyperoffense..................16.33069% voltturn......................12.55582% hail.......................... 4.26190% rain.......................... 2.72253% rainoffense................... 1.54943% sand.......................... 1.19268% monotype...................... 0.92011% trickroom..................... 0.55860% hailoffense................... 0.48949% monowater..................... 0.45752% sun........................... 0.41903% sunoffense.................... 0.29475% choice........................ 0.19769% semistall..................... 0.14901% monorock...................... 0.13548% sandoffense................... 0.10442% monopoison.................... 0.10076% dragmag....................... 0.05975% monograss..................... 0.05492% mononormal.................... 0.04222% tricksand..................... 0.03661% monobug....................... 0.02691% tailwind...................... 0.02635% monodark...................... 0.02557% stall......................... 0.02376% monoground.................... 0.02338% sandstall..................... 0.02096% monosteel..................... 0.01857% multiweather.................. 0.01612% monoflying.................... 0.01275% monopsychic................... 0.01178% monoelectric.................. 0.01051% monodragon.................... 0.00787% monofairy..................... 0.00401% monofire...................... 0.00258% monoghost..................... 0.00204% monoice....................... 0.00000% Stalliness (mean: -0.438) -2.0|## |# -1.5|###### |####### -1.0|############# |################ -0.5|################### |########################## 0.0|############################## |############ +0.5|### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.73%