weatherless...................93.31650% offense.......................65.50269% balance.......................22.84463% hyperoffense..................11.49563% voltturn......................11.33149% hail.......................... 4.64633% rain.......................... 1.38571% rainoffense................... 0.73250% trickroom..................... 0.59882% sand.......................... 0.56996% hailoffense................... 0.56995% monotype...................... 0.25094% monowater..................... 0.11918% semistall..................... 0.11551% sun........................... 0.10846% sunoffense.................... 0.08427% monorock...................... 0.05932% choice........................ 0.04267% stall......................... 0.04154% sandstall..................... 0.04141% multiweather.................. 0.02694% sandoffense................... 0.02357% tailwind...................... 0.02255% mononormal.................... 0.01982% monodark...................... 0.01979% monopoison.................... 0.01296% monoground.................... 0.01099% tricksand..................... 0.00875% dragmag....................... 0.00608% monograss..................... 0.00424% monobug....................... 0.00186% monosteel..................... 0.00170% monofairy..................... 0.00080% monofire...................... 0.00017% monoghost..................... 0.00013% monodragon.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.382) -2.0|# |# -1.5|##### |##### -1.0|############# |################ -0.5|#################### |########################## 0.0|############################## |############# +0.5|### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.74%