weatherless...................97.10978% offense.......................58.79619% balance.......................31.48345% voltturn......................11.70725% hyperoffense.................. 9.45084% hail.......................... 1.65607% rain.......................... 0.80572% rainoffense................... 0.64631% hailoffense................... 0.48959% sand.......................... 0.47897% stall......................... 0.14085% sandstall..................... 0.14084% semistall..................... 0.12868% multiweather.................. 0.07248% monotype...................... 0.04051% sun........................... 0.02194% monodark...................... 0.01185% monowater..................... 0.00990% monorock...................... 0.00721% mononormal.................... 0.00701% sunoffense.................... 0.00582% sandoffense................... 0.00467% choice........................ 0.00279% monoground.................... 0.00198% monopoison.................... 0.00157% trickroom..................... 0.00059% dragmag....................... 0.00043% monobug....................... 0.00038% monosteel..................... 0.00036% tricksand..................... 0.00024% monograss..................... 0.00014% monofairy..................... 0.00007% monofire...................... 0.00001% monoghost..................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.254) -2.0| |# -1.5|###### |# -1.0|##### |####### -0.5|################ |############################## 0.0|############################## |################# +0.5|### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.83%