weatherless...................85.14282% offense.......................46.82378% balance.......................34.11380% hyperoffense..................15.43441% sand..........................12.36567% voltturn...................... 3.01458% semistall..................... 3.00938% trickroom..................... 2.70882% sun........................... 1.28263% rain.......................... 0.80959% hail.......................... 0.71858% monotype...................... 0.71657% stall......................... 0.61862% sandoffense................... 0.61666% multiweather.................. 0.31896% choice........................ 0.26286% sunoffense.................... 0.22329% hailoffense................... 0.18023% monofire...................... 0.13427% monosteel..................... 0.12864% rainoffense................... 0.11933% monodragon.................... 0.08879% sandstall..................... 0.07996% gravity....................... 0.07961% monodark...................... 0.06784% monowater..................... 0.06233% tricksand..................... 0.05214% monoghost..................... 0.03778% monobug....................... 0.03554% tailwind...................... 0.03548% monoflying.................... 0.03103% monoground.................... 0.02853% monopsychic................... 0.02255% trickhail..................... 0.01986% monofighting.................. 0.01873% mononormal.................... 0.01758% monopoison.................... 0.01688% monoice....................... 0.01320% monofairy..................... 0.01218% tricksun...................... 0.00873% monoelectric.................. 0.00788% monograss..................... 0.00613% monorock...................... 0.00478% dragmag....................... 0.00080% rainstall..................... 0.00049% sunstall...................... 0.00010% trapper....................... 0.00002% hailstall..................... 0.00000% Stalliness (mean: -0.237) -2.0|## |### -1.5|######## |############ -1.0|############### |##################### -0.5|######################## |############################ 0.0|############################## |######################## +0.5|################# |########### +1.0|###### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.49%