weatherless...................84.87411% offense.......................56.75498% balance.......................26.67230% hyperoffense..................11.37730% sun........................... 5.88125% voltturn...................... 5.56182% sand.......................... 5.39271% semistall..................... 3.28824% rain.......................... 2.97820% stall......................... 1.90718% monotype...................... 1.52198% hail.......................... 1.36227% trickroom..................... 0.67644% multiweather.................. 0.47914% sunoffense.................... 0.35701% sandoffense................... 0.31943% monowater..................... 0.24427% monodragon.................... 0.19729% monoflying.................... 0.16911% monofighting.................. 0.15971% dragmag....................... 0.15971% monofire...................... 0.15032% hailoffense................... 0.14092% monoghost..................... 0.13153% tailwind...................... 0.13153% monosteel..................... 0.11274% monodark...................... 0.11274% mononormal.................... 0.10334% monoice....................... 0.09395% rainoffense................... 0.08455% choice........................ 0.07516% monobug....................... 0.06576% monopsychic................... 0.06576% monoelectric.................. 0.05637% monorock...................... 0.05637% monoground.................... 0.04697% monofairy..................... 0.04697% tricksun...................... 0.02818% monograss..................... 0.02818% sandstall..................... 0.01879% monopoison.................... 0.01879% tricksand..................... 0.00939% Stalliness (mean: -0.203) |# -1.5|## |########## -1.0|################ |######################### -0.5|############################ |############################## 0.0|########################## |############### +0.5|########### |########### +1.0|#### |### +1.5|## | +2.0| | +2.5| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.54%