weatherless...................79.81475% balance.......................36.66359% offense.......................34.54021% hyperoffense..................13.09807% sun........................... 9.94423% stall......................... 8.03110% semistall..................... 7.66703% sand.......................... 7.50139% voltturn...................... 5.90083% rain.......................... 1.79556% hail.......................... 1.71448% trickroom..................... 0.95120% multiweather.................. 0.76517% dragmag....................... 0.67444% hailoffense................... 0.64536% sunstall...................... 0.56679% sandstall..................... 0.43202% choice........................ 0.37692% monotype...................... 0.34695% sandoffense................... 0.33128% sunoffense.................... 0.24548% tricksun...................... 0.14692% tricksand..................... 0.05910% monopsychic................... 0.05006% monosteel..................... 0.04901% monobug....................... 0.04859% mononormal.................... 0.04655% monowater..................... 0.03689% gravity....................... 0.03492% tailwind...................... 0.02736% monofighting.................. 0.02242% monofire...................... 0.02209% rainoffense................... 0.02148% monodark...................... 0.01727% monoelectric.................. 0.01495% monofairy..................... 0.00978% trickhail..................... 0.00882% monoghost..................... 0.00717% monodragon.................... 0.00696% trickrain..................... 0.00451% monograss..................... 0.00339% monorock...................... 0.00259% monopoison.................... 0.00240% monoflying.................... 0.00232% monoground.................... 0.00229% monoice....................... 0.00229% rainstall..................... 0.00035% allweather.................... 0.00017% hailstall..................... 0.00002% trapper....................... 0.00000% Stalliness (mean: 0.145) -2.0| |# -1.5|### |####### -1.0|########################### |############## -0.5|#################### |######################### 0.0|######################## |############################## +0.5|###################### |############ +1.0|########### |##### +1.5|######## |#### +2.0|## |## +2.5|## |## +3.0|### |# +3.5|## more negative = more offensive, more positive = more stall one # = 0.44%