offense.......................54.80349% weatherless...................47.37991% balance.......................40.17467% sun...........................33.62445% trickroom.....................17.24891% rain..........................16.81223% tricksun......................12.00873% tailwind...................... 4.14847% hyperoffense.................. 3.93013% hail.......................... 3.05677% dragmag....................... 2.18341% trickhail..................... 1.74672% trickrain..................... 1.31004% sunoffense.................... 1.31004% monotype...................... 1.31004% monobug....................... 1.09170% multiweather.................. 1.09170% semistall..................... 1.09170% batonpass..................... 0.87336% rainoffense................... 0.43668% sand.......................... 0.21834% monorock...................... 0.21834% Stalliness (mean: -0.101) -1.2|##### |## -0.8|######## |######### -0.4|#################### |############################## 0.0|###################### |#################### +0.4|############### |########## +0.8|#### |## | more negative = more offensive, more positive = more stall one # = 0.68%