weatherless...................80.08937% balance.......................38.22163% offense.......................36.13941% sand..........................16.32708% hyperoffense..................15.62109% voltturn...................... 6.91689% semistall..................... 6.65773% stall......................... 3.36014% monotype...................... 2.52904% hail.......................... 1.76050% sun........................... 1.07239% trickroom..................... 0.99196% rain.......................... 0.93834% sandoffense................... 0.90259% monowater..................... 0.78642% mononormal.................... 0.53619% sandstall..................... 0.41108% monobug....................... 0.34853% sunoffense.................... 0.32172% dragmag....................... 0.27703% monodark...................... 0.26810% rainoffense................... 0.25022% multiweather.................. 0.18767% monorock...................... 0.18767% hailoffense................... 0.17873% gravity....................... 0.14298% tailwind...................... 0.10724% trickhail..................... 0.07149% monoelectric.................. 0.07149% monoghost..................... 0.06256% monoice....................... 0.06256% choice........................ 0.06256% monopoison.................... 0.05362% monograss..................... 0.03575% monofire...................... 0.03575% tricksun...................... 0.03575% monofairy..................... 0.02681% monosteel..................... 0.02681% monofighting.................. 0.01787% monopsychic................... 0.01787% monodragon.................... 0.00894% monoflying.................... 0.00894% rainstall..................... 0.00894% monoground.................... 0.00894% Stalliness (mean: -0.033) -2.0|## |########## -1.0|############## |######################## 0.0|############################## |############################ +1.0|############## |### +2.0|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%