weatherless...................79.21962% balance.......................38.37263% offense.......................34.19374% sand..........................17.63204% hyperoffense..................15.39411% semistall..................... 7.65200% voltturn...................... 7.16695% stall......................... 4.38753% monotype...................... 1.99561% hail.......................... 1.48188% monowater..................... 1.08604% sun........................... 0.97361% trickroom..................... 0.91259% rain.......................... 0.88589% sandstall..................... 0.54350% sandoffense................... 0.52514% sunoffense.................... 0.41962% dragmag....................... 0.26293% hailoffense................... 0.19860% multiweather.................. 0.19304% monobug....................... 0.19021% monodark...................... 0.19017% mononormal.................... 0.18094% rainoffense................... 0.16461% monorock...................... 0.15671% trickhail..................... 0.08425% tailwind...................... 0.07480% choice........................ 0.06317% gravity....................... 0.06142% monopoison.................... 0.04050% tricksun...................... 0.03633% monoice....................... 0.03216% monofairy..................... 0.02713% monoghost..................... 0.02425% monofire...................... 0.01935% monoelectric.................. 0.01458% monopsychic................... 0.01318% monosteel..................... 0.01174% monofighting.................. 0.00775% monograss..................... 0.00719% monodragon.................... 0.00494% monoflying.................... 0.00494% rainstall..................... 0.00191% monoground.................... 0.00136% Stalliness (mean: 0.021) -2.0|## |########### -1.0|############# |######################### 0.0|############################## |############################## +1.0|################# |#### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%