weatherless...................91.53862% offense.......................46.52966% balance.......................35.05317% hyperoffense..................11.77744% voltturn...................... 8.75954% semistall..................... 4.35496% hail.......................... 3.75528% rain.......................... 3.60415% stall......................... 2.28477% trickroom..................... 1.80337% sun........................... 0.93418% hailoffense................... 0.90784% sunoffense.................... 0.59216% monotype...................... 0.49730% choice........................ 0.39784% rainoffense................... 0.39010% tailwind...................... 0.38410% monoice....................... 0.20680% sand.......................... 0.17138% monobug....................... 0.09440% monoflying.................... 0.03533% monopoison.................... 0.03104% monoelectric.................. 0.03099% monopsychic................... 0.02179% monofire...................... 0.01946% monodragon.................... 0.01809% dragmag....................... 0.01601% mononormal.................... 0.01547% monofighting.................. 0.01398% hailstall..................... 0.01305% monoghost..................... 0.00877% monograss..................... 0.00808% trickrain..................... 0.00712% monowater..................... 0.00419% multiweather.................. 0.00361% monodark...................... 0.00354% tricksand..................... 0.00289% monosteel..................... 0.00261% sandstall..................... 0.00234% monorock...................... 0.00201% monoground.................... 0.00076% rainstall..................... 0.00047% monofairy..................... 0.00000% Stalliness (mean: -0.126) |# -2.0| |# -1.5|###### |######### -1.0|############# |################## -0.5|######################### |############################## 0.0|########################### |########################### +0.5|################ |######### +1.0|##### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%