weatherless...................92.10554% offense.......................35.44097% balance.......................30.98338% hyperoffense..................15.78995% semistall..................... 9.06763% stall......................... 8.71808% voltturn...................... 6.03049% sand.......................... 3.65767% sun........................... 1.77964% hail.......................... 1.58203% rain.......................... 1.01714% hailoffense................... 0.61271% sandstall..................... 0.31254% trickroom..................... 0.31062% sunoffense.................... 0.19739% multiweather.................. 0.09236% choice........................ 0.08530% tricksun...................... 0.06767% sandoffense................... 0.04292% rainoffense................... 0.04178% monotype...................... 0.03696% tailwind...................... 0.03642% trickrain..................... 0.01384% dragmag....................... 0.01146% monodark...................... 0.01014% monofighting.................. 0.00468% mononormal.................... 0.00412% monowater..................... 0.00330% monoflying.................... 0.00228% monodragon.................... 0.00212% monofairy..................... 0.00189% monopoison.................... 0.00186% monobug....................... 0.00176% monoghost..................... 0.00124% monoground.................... 0.00103% gravity....................... 0.00087% monofire...................... 0.00085% monograss..................... 0.00062% monoice....................... 0.00045% trickhail..................... 0.00039% monopsychic................... 0.00032% sunstall...................... 0.00030% allweather.................... 0.00026% tricksand..................... 0.00019% monorock...................... 0.00016% hailstall..................... 0.00014% monosteel..................... 0.00011% monoelectric.................. 0.00007% rainstall..................... 0.00000% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.097) -2.0| |## -1.5|######## |##################### -1.0|###################### |######################### -0.5|######################## |############################## 0.0|######################### |############################## +0.5|######################### |############# +1.0|######## |############### +1.5|######## |### +2.0|# |## +2.5|######### |##### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.36%