weatherless...................79.97371% offense.......................48.19001% balance.......................34.92677% hyperoffense..................10.35674% sun........................... 9.15133% sand.......................... 5.83552% voltturn...................... 5.15959% semistall..................... 4.28840% trickroom..................... 3.50357% hail.......................... 3.15809% stall......................... 2.23808% rain.......................... 2.06158% sunoffense.................... 0.60458% hailoffense................... 0.43560% monotype...................... 0.40931% tricksun...................... 0.39054% monopsychic................... 0.22906% sandoffense................... 0.22906% monosteel..................... 0.21780% multiweather.................. 0.18025% choice........................ 0.16898% sandstall..................... 0.13519% tailwind...................... 0.09763% mononormal.................... 0.07886% rainoffense................... 0.03755% monoghost..................... 0.03755% monodragon.................... 0.03004% trickhail..................... 0.02629% tricksand..................... 0.01878% hailstall..................... 0.01502% monoelectric.................. 0.01127% trickrain..................... 0.00751% monofire...................... 0.00376% dragmag....................... 0.00376% monograss..................... 0.00376% monoflying.................... 0.00376% monodark...................... 0.00376% monofairy..................... 0.00376% monowater..................... 0.00376% monorock...................... 0.00376% Stalliness (mean: -0.110) -1.5|##### |########### -1.0|####################### |######################### -0.5|########################### |############################## 0.0|########################### |########################## +0.5|################# |#################### +1.0|####### |#### +1.5|### |# +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%