weatherless...................79.41322% offense.......................46.98010% balance.......................35.67256% hyperoffense..................10.62024% sun........................... 9.56759% sand.......................... 5.56963% voltturn...................... 5.04162% semistall..................... 4.34040% trickroom..................... 3.54236% hail.......................... 3.13351% rain.......................... 2.51517% stall......................... 2.38671% sunoffense.................... 0.59120% hailoffense................... 0.47961% tricksun...................... 0.35566% sandoffense................... 0.25704% multiweather.................. 0.19912% monotype...................... 0.18710% choice........................ 0.17456% sandstall..................... 0.15538% monopsychic................... 0.10677% monosteel..................... 0.09683% tailwind...................... 0.03506% trickhail..................... 0.03094% monoghost..................... 0.01989% rainoffense................... 0.01935% hailstall..................... 0.01662% mononormal.................... 0.01567% monodragon.................... 0.01037% monoelectric.................. 0.00908% tricksand..................... 0.00828% monowater..................... 0.00428% trickrain..................... 0.00311% dragmag....................... 0.00295% monorock...................... 0.00273% monofire...................... 0.00253% monograss..................... 0.00253% monofairy..................... 0.00253% monodark...................... 0.00133% monoflying.................... 0.00000% Stalliness (mean: -0.097) -1.5|#### |########### -1.0|######################## |####################### -0.5|########################## |############################## 0.0|########################### |########################## +0.5|################# |###################### +1.0|####### |#### +1.5|### |# +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%