weatherless...................76.48806% offense.......................47.87958% balance.......................32.29597% sun...........................15.65195% hyperoffense.................. 9.41347% stall......................... 6.00209% voltturn...................... 4.59366% semistall..................... 4.40889% sand.......................... 3.03255% rain.......................... 2.63082% hail.......................... 2.26531% trickroom..................... 1.72705% sunoffense.................... 0.54274% sandoffense................... 0.26865% hailoffense................... 0.16999% choice........................ 0.15576% tricksun...................... 0.11764% multiweather.................. 0.06869% sandstall..................... 0.01123% trickhail..................... 0.00454% tailwind...................... 0.00034% monotype...................... 0.00024% monoghost..................... 0.00014% monodragon.................... 0.00014% mononormal.................... 0.00007% rainoffense................... 0.00006% trickrain..................... 0.00003% monosteel..................... 0.00003% monopsychic................... 0.00003% tricksand..................... 0.00001% monoelectric.................. 0.00000% monofire...................... 0.00000% dragmag....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.026) -1.5|# |########### -1.0|#################### |############################## -0.5|################### |################### 0.0|################# |##################### +0.5|############### |############### +1.0|#### |##### +1.5|# |# +2.0|# | +2.5|#### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.52%