weatherless...................85.17646% offense.......................51.00035% balance.......................32.75170% hyperoffense..................12.29296% hail..........................11.55396% trickroom..................... 3.48276% voltturn...................... 3.12199% sun........................... 2.64515% semistall..................... 2.62787% hailoffense................... 1.93444% stall......................... 1.32713% monotype...................... 0.93602% sunoffense.................... 0.52568% sand.......................... 0.33395% rain.......................... 0.29828% monoelectric.................. 0.27072% tailwind...................... 0.24048% monoice....................... 0.21740% sandstall..................... 0.21451% choice........................ 0.20203% monofighting.................. 0.12850% monopoison.................... 0.11386% gravity....................... 0.10472% mononormal.................... 0.05320% monograss..................... 0.03537% trickhail..................... 0.03336% monofire...................... 0.03289% rainoffense................... 0.02061% monobug....................... 0.02033% monorock...................... 0.01806% monopsychic................... 0.01563% monoghost..................... 0.01259% monofairy..................... 0.01097% monoflying.................... 0.00883% multiweather.................. 0.00780% monodark...................... 0.00700% tricksun...................... 0.00681% monoground.................... 0.00400% hailstall..................... 0.00377% sunstall...................... 0.00348% monowater..................... 0.00342% monodragon.................... 0.00170% Stalliness (mean: -0.205) -2.0| |## -1.5|######## |######## -1.0|################# |##################### -0.5|##################### |############################ 0.0|############################## |#################### +0.5|################## |######## +1.0|##### |### +1.5|# | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.52%