weatherless...................86.36691% offense.......................36.45795% balance.......................28.44696% hyperoffense..................24.14125% rain.......................... 6.37007% voltturn...................... 6.10955% semistall..................... 5.55722% stall......................... 5.39661% sun........................... 4.44388% hail.......................... 2.66411% trickroom..................... 1.30807% sunoffense.................... 1.24834% rainoffense................... 0.95888% monotype...................... 0.82347% hailoffense................... 0.62087% choice........................ 0.47530% sand.......................... 0.25670% tricksun...................... 0.20965% monowater..................... 0.19074% monobug....................... 0.16217% tailwind...................... 0.13187% rainstall..................... 0.11311% multiweather.................. 0.10167% monodark...................... 0.09951% monopsychic................... 0.08892% monofighting.................. 0.08126% tricksand..................... 0.07018% mononormal.................... 0.05273% monoice....................... 0.04442% monofire...................... 0.03673% dragmag....................... 0.01912% monoground.................... 0.01829% gravity....................... 0.01714% monograss..................... 0.01576% monoelectric.................. 0.01448% sandstall..................... 0.01409% monoflying.................... 0.01204% monorock...................... 0.01123% sunstall...................... 0.00557% trickrain..................... 0.00495% monoghost..................... 0.00489% sandoffense................... 0.00473% monopoison.................... 0.00367% monosteel..................... 0.00261% hailstall..................... 0.00247% trickhail..................... 0.00170% trapper....................... 0.00066% monofairy..................... 0.00026% Stalliness (mean: -0.188) -2.0|###### |######### -1.5|################## |######################### -1.0|###################### |######################## -0.5|######################## |############################## 0.0|########################## |############################ +0.5|################# |################ +1.0|############## |####### +1.5|#### |# +2.0|# |##### +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.35%