weatherless...................88.04318% offense.......................29.52986% balance.......................29.12437% hyperoffense..................27.84625% semistall..................... 7.14008% stall......................... 6.35944% rain.......................... 5.54808% voltturn...................... 4.92174% sun........................... 3.25719% hail.......................... 3.15388% trickroom..................... 1.58010% rainoffense................... 1.07295% monotype...................... 0.89598% hailoffense................... 0.87572% sunoffense.................... 0.65419% monobug....................... 0.33419% monowater..................... 0.28140% monodark...................... 0.20525% choice........................ 0.17776% multiweather.................. 0.17349% sand.......................... 0.17117% tricksun...................... 0.14202% rainstall..................... 0.08606% monopsychic................... 0.04452% tricksand..................... 0.04040% tailwind...................... 0.03775% dragmag....................... 0.01570% monofire...................... 0.01299% sandstall..................... 0.01247% monofighting.................. 0.01046% gravity....................... 0.00892% monoice....................... 0.00311% trickrain..................... 0.00232% mononormal.................... 0.00177% monoelectric.................. 0.00075% monograss..................... 0.00068% monoground.................... 0.00067% monopoison.................... 0.00065% monorock...................... 0.00051% trickhail..................... 0.00041% sunstall...................... 0.00030% monoflying.................... 0.00014% hailstall..................... 0.00013% monoghost..................... 0.00002% sandoffense................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.131) -2.0|####### |########## -1.5|#################### |############################## -1.0|################# |#################### -0.5|################### |####################### 0.0|#################### |######################## +0.5|############### |###################### +1.0|################# |######## +1.5|####### |# +2.0|# |## +2.5|## |##### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.36%