weatherless...................85.61346% offense.......................37.17427% hyperoffense..................36.15635% balance.......................16.50380% sun........................... 7.04397% semistall..................... 5.98534% choice........................ 4.95385% voltturn...................... 4.84528% stall......................... 4.18024% sand.......................... 3.40662% rain.......................... 3.31162% sunoffense.................... 1.39794% sandoffense................... 0.92291% hail.......................... 0.66504% trickroom..................... 0.65147% monotype...................... 0.47503% hailoffense................... 0.29859% rainoffense................... 0.29859% tailwind...................... 0.19001% rainstall..................... 0.17644% monodark...................... 0.13572% monosteel..................... 0.12215% monowater..................... 0.09501% sandstall..................... 0.09501% monofire...................... 0.06786% multiweather.................. 0.04072% monoelectric.................. 0.02714% monoflying.................... 0.01357% sunstall...................... 0.01357% monoghost..................... 0.01357% monopoison.................... 0.01357% Stalliness (mean: -0.472) -2.0|##### |############## -1.5|############################ |##################### -1.0|############################## |########################### -0.5|####################### |################ 0.0|####################### |############ +0.5|######### |##### +1.0|###### |########### +1.5|## |## +2.0|## |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%