weatherless...................84.93961% hyperoffense..................41.71266% offense.......................34.92151% balance.......................15.67125% sun...........................10.15089% choice........................ 5.71326% semistall..................... 4.32315% stall......................... 3.37143% voltturn...................... 3.25637% sunoffense.................... 2.29385% sand.......................... 2.14992% rain.......................... 1.94516% trickroom..................... 1.42934% hail.......................... 0.81443% hailoffense................... 0.74441% sandoffense................... 0.18260% rainstall..................... 0.17028% monotype...................... 0.10129% monosteel..................... 0.09560% rainoffense................... 0.04657% sandstall..................... 0.02595% monofire...................... 0.00457% tailwind...................... 0.00149% monowater..................... 0.00111% multiweather.................. 0.00001% monodark...................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.558) -2.0|### |######## -1.5|############################## |############### -1.0|############################## |################ -0.5|############ |###### 0.0|########################## |#### +0.5|######## |## +1.0|####### |#### +1.5|## |# +2.0|## | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%