weatherless...................82.67223% hyperoffense..................37.96684% balance.......................26.52714% offense.......................25.65461% sun...........................14.45785% semistall..................... 7.19704% stall......................... 2.65437% choice........................ 1.52883% voltturn...................... 1.16058% hail.......................... 1.11147% hailoffense................... 1.04511% sand.......................... 1.01558% rain.......................... 0.74286% trickroom..................... 0.45182% sunoffense.................... 0.26368% rainstall..................... 0.19906% sandoffense................... 0.11430% rainoffense................... 0.01128% sandstall..................... 0.00600% monotype...................... 0.00080% monofire...................... 0.00071% tailwind...................... 0.00022% monowater..................... 0.00010% monosteel..................... 0.00000% multiweather.................. 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.381) -2.0|###### |###### -1.5|##################### |############# -1.0|############# |###### -0.5|### |### 0.0|############################## |##### +0.5|############### |## +1.0|###### |####### +1.5|## | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.71%