weatherless...................68.65649% offense.......................43.55016% balance.......................32.60945% sand..........................17.50522% hyperoffense..................17.08103% voltturn...................... 5.12790% hail.......................... 5.10242% sun........................... 5.02044% stall......................... 4.57681% rain.......................... 3.74010% semistall..................... 2.18254% hailoffense................... 2.03180% choice........................ 1.70387% sandstall..................... 1.39894% monotype...................... 1.34192% rainoffense................... 1.02849% sandoffense................... 0.88947% sunoffense.................... 0.84969% monofairy..................... 0.45345% monowater..................... 0.42554% monobug....................... 0.24554% trickroom..................... 0.14428% monopoison.................... 0.12659% tricksun...................... 0.12525% monoghost..................... 0.06919% monofire...................... 0.06822% monodark...................... 0.04045% tailwind...................... 0.03834% monodragon.................... 0.03621% mononormal.................... 0.03363% monoflying.................... 0.02988% multiweather.................. 0.02467% monorock...................... 0.00632% Stalliness (mean: -0.221) |# -2.0| |###### -1.5|############# |############### -1.0|####################### |############################## -0.5|####################### |######################## 0.0|############################# |###################### +0.5|############################ |############## +1.0|###### |# +1.5|# |###### +2.0|##### more negative = more offensive, more positive = more stall one # = 0.41%