weatherless...................64.05114% balance.......................42.78020% offense.......................37.57029% sand..........................24.31153% stall......................... 9.20245% hyperoffense.................. 7.98548% hail.......................... 6.38713% voltturn...................... 4.84747% sun........................... 4.56505% choice........................ 3.62539% hailoffense................... 2.97285% sandstall..................... 2.91962% semistall..................... 2.46157% rain.......................... 0.68515% sunoffense.................... 0.46667% sandoffense................... 0.28122% monotype...................... 0.24277% monofairy..................... 0.14159% monowater..................... 0.09855% rainoffense................... 0.05793% mononormal.................... 0.00263% monoflying.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.104) | -2.0| |## -1.5|####### |## -1.0|###### |###################### -0.5|####### |################# 0.0|############################ |################ +0.5|############################## |############### +1.0|#### | +1.5| |####### +2.0|######### more negative = more offensive, more positive = more stall one # = 0.58%