weatherless...................65.91934% offense.......................49.71171% balance.......................45.30882% sand..........................30.61090% choice........................ 8.12012% hyperoffense.................. 1.85426% semistall..................... 1.82537% voltturn...................... 1.68241% hail.......................... 1.66073% sun........................... 1.65347% stall......................... 1.29984% hailoffense................... 0.52122% sandstall..................... 0.48180% rain.......................... 0.15556% sunoffense.................... 0.14747% sandoffense................... 0.06578% monotype...................... 0.01566% rainoffense................... 0.01243% monofairy..................... 0.00789% monowater..................... 0.00775% mononormal.................... 0.00003% monoflying.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.048) | -2.0| | -1.5|# | -1.0|## |#################### -0.5|# |########### 0.0|############################## |#### +0.5|############################ |########## +1.0|## | +1.5| |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.90%