weatherless...................82.99541% offense.......................44.78313% hyperoffense..................24.90049% balance.......................24.14186% sun........................... 6.77666% hail.......................... 6.24766% voltturn...................... 6.02313% semistall..................... 3.91563% trickroom..................... 2.30822% stall......................... 2.25889% rain.......................... 2.07688% monotype...................... 2.04286% sand.......................... 2.03266% hailoffense................... 1.28933% choice........................ 1.18898% sunoffense.................... 1.15496% rainoffense................... 0.84198% monoice....................... 0.30958% mononormal.................... 0.25515% tricksun...................... 0.23984% monobug....................... 0.20752% monoflying.................... 0.17860% monofighting.................. 0.17860% monodragon.................... 0.14628% monoghost..................... 0.13778% tailwind...................... 0.12927% multiweather.................. 0.12417% sandoffense................... 0.11737% gravity....................... 0.10716% monoground.................... 0.10716% monosteel..................... 0.09866% monoelectric.................. 0.09866% monowater..................... 0.07314% monograss..................... 0.07314% monofire...................... 0.06294% monopsychic................... 0.05103% sandstall..................... 0.04933% hailstall..................... 0.04763% monofairy..................... 0.04423% monodark...................... 0.04423% monorock...................... 0.04082% dragmag....................... 0.03572% sunstall...................... 0.03572% monopoison.................... 0.02381% trickhail..................... 0.01021% trickrain..................... 0.00170% rainstall..................... 0.00170% Stalliness (mean: -0.366) -2.0|#### |######## -1.5|############### |###################### -1.0|######################## |########################### -0.5|############################## |############################ 0.0|####################### |################## +0.5|############## |############ +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.41%