weatherless...................83.42268% offense.......................42.38860% hyperoffense..................25.53266% balance.......................24.67033% sun........................... 6.82511% voltturn...................... 6.73187% hail.......................... 5.85910% semistall..................... 4.60388% stall......................... 2.80453% trickroom..................... 2.59490% rain.......................... 2.16339% sand.......................... 1.81379% monotype...................... 1.41547% sunoffense.................... 1.33042% hailoffense................... 1.22478% choice........................ 1.10428% rainoffense................... 0.97846% tricksun...................... 0.24536% monobug....................... 0.19453% monoice....................... 0.17660% monofighting.................. 0.16183% tailwind...................... 0.13413% mononormal.................... 0.13326% monodragon.................... 0.13265% monosteel..................... 0.12725% monoflying.................... 0.11701% multiweather.................. 0.07848% sandoffense................... 0.07809% sandstall..................... 0.07726% monoelectric.................. 0.07177% gravity....................... 0.06600% sunstall...................... 0.06169% hailstall..................... 0.06033% monoground.................... 0.05476% monoghost..................... 0.04966% monofire...................... 0.03703% monowater..................... 0.03636% dragmag....................... 0.03120% monorock...................... 0.02566% monograss..................... 0.02554% monofairy..................... 0.02488% monopsychic................... 0.02433% monopoison.................... 0.02411% monodark...................... 0.02137% trickhail..................... 0.00352% trickrain..................... 0.00115% rainstall..................... 0.00010% Stalliness (mean: -0.339) -2.0|###### |######## -1.5|################ |####################### -1.0|####################### |######################### -0.5|############################## |########################### 0.0|####################### |################## +0.5|############## |############ +1.0|######## |#### +1.5|#### |# +2.0|# |# +2.5|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.40%