weatherless...................68.80359% offense.......................51.16358% balance.......................24.13781% rain..........................20.90857% hyperoffense..................19.31017% sun........................... 7.64001% monotype...................... 3.02959% rainoffense................... 2.98378% stall......................... 2.77725% sand.......................... 2.75854% semistall..................... 2.61119% voltturn...................... 1.81256% trickroom..................... 1.79729% multiweather.................. 1.72896% hail.......................... 1.63581% sunoffense.................... 0.71617% trickrain..................... 0.50811% choice........................ 0.48101% sandstall..................... 0.46345% monodragon.................... 0.46001% monowater..................... 0.32983% monoice....................... 0.26112% monofighting.................. 0.23363% monoghost..................... 0.21340% monobug....................... 0.19889% hailoffense................... 0.19813% monoflying.................... 0.19088% mononormal.................... 0.18286% monopoison.................... 0.17942% sandoffense................... 0.17790% tailwind...................... 0.16950% monosteel..................... 0.16530% monopsychic................... 0.16034% monofire...................... 0.14201% monodark...................... 0.13361% monofairy..................... 0.12445% sunstall...................... 0.11949% tricksun...................... 0.11338% monoground.................... 0.10307% monoelectric.................. 0.08055% rainstall..................... 0.08017% monograss..................... 0.06261% monorock...................... 0.03703% dragmag....................... 0.02672% trickhail..................... 0.02481% tricksand..................... 0.00725% trapper....................... 0.00229% gravity....................... 0.00229% hailstall..................... 0.00115% fear.......................... 0.00076% Stalliness (mean: -0.321) |# -2.0|# |### -1.5|####### |################# -1.0|######################### |############################## -0.5|########################### |######################### 0.0|####################### |################# +0.5|############## |####### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%