weatherless...................57.30692% offense.......................42.05456% rain..........................34.76266% balance.......................25.09389% hyperoffense..................23.38677% sun........................... 7.89889% stall......................... 5.95276% rainoffense................... 5.24046% trickroom..................... 4.70676% semistall..................... 3.51202% multiweather.................. 2.32772% trickrain..................... 1.65125% sand.......................... 1.60516% sandstall..................... 1.02965% hail.......................... 0.77547% voltturn...................... 0.73372% monotype...................... 0.52060% sunstall...................... 0.49254% sunoffense.................... 0.48393% choice........................ 0.26054% rainstall..................... 0.15636% monodragon.................... 0.11096% tricksun...................... 0.10790% hailoffense................... 0.08779% monoice....................... 0.07955% monopsychic................... 0.05292% monofighting.................. 0.04405% mononormal.................... 0.04080% tailwind...................... 0.03978% monoghost..................... 0.02962% monowater..................... 0.02850% sandoffense................... 0.02714% monoground.................... 0.02554% monopoison.................... 0.02529% monobug....................... 0.02113% trickhail..................... 0.01678% monofire...................... 0.01522% monodark...................... 0.01336% monoelectric.................. 0.01272% tricksand..................... 0.00946% monofairy..................... 0.00814% monoflying.................... 0.00685% dragmag....................... 0.00671% monosteel..................... 0.00483% monorock...................... 0.00281% monograss..................... 0.00203% fear.......................... 0.00155% hailstall..................... 0.00060% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.229) | -2.0|# |## -1.5|###### |##################### -1.0|############################## |########################## -0.5|#################### |################# 0.0|############### |################ +0.5|################# |####### +1.0|###### |#### +1.5|## |# +2.0|## |## +2.5|## |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.49%