weatherless...................83.46315% offense.......................41.73132% balance.......................31.54172% hyperoffense..................16.81522% voltturn......................13.59290% sand.......................... 6.10302% semistall..................... 5.84627% hail.......................... 4.57823% stall......................... 4.06546% sun........................... 3.66870% hailoffense................... 2.41021% rain.......................... 2.28098% monotype...................... 1.35963% sunoffense.................... 0.58399% trickroom..................... 0.53113% monobug....................... 0.46261% choice........................ 0.45594% rainoffense................... 0.42641% sandstall..................... 0.38588% monoflying.................... 0.27848% sandoffense................... 0.21305% tailwind...................... 0.19325% monoice....................... 0.16169% tricksun...................... 0.09152% multiweather.................. 0.08720% monofire...................... 0.07059% monosteel..................... 0.05146% monodark...................... 0.04667% mononormal.................... 0.04611% dragmag....................... 0.04293% monofighting.................. 0.04028% monowater..................... 0.03976% monoground.................... 0.03501% monograss..................... 0.02484% monoelectric.................. 0.02419% monoghost..................... 0.02391% monopsychic................... 0.02297% monopoison.................... 0.02075% monodragon.................... 0.01318% monofairy..................... 0.01308% tricksand..................... 0.01004% trickhail..................... 0.00769% rainstall..................... 0.00749% sunstall...................... 0.00709% hailstall..................... 0.00661% gravity....................... 0.00598% monorock...................... 0.00302% trickrain..................... 0.00203% allweather.................... 0.00145% Stalliness (mean: -0.114) -2.0|## |#### -1.5|######## |##################### -1.0|##################### |######################## -0.5|########################### |############################## 0.0|############################# |######################### +0.5|####################### |############### +1.0|########## |######## +1.5|### |### +2.0|# |# +2.5|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.38%