weatherless...................83.38378% balance.......................33.03633% offense.......................28.14251% voltturn......................17.98340% hyperoffense..................15.45686% stall.........................12.42406% semistall.....................10.94024% sand..........................10.51742% sun........................... 2.19039% rain.......................... 2.14183% hail.......................... 1.77867% hailoffense................... 1.16369% sandstall..................... 1.06122% trickroom..................... 0.79501% monotype...................... 0.78060% monoflying.................... 0.71302% choice........................ 0.34149% sunoffense.................... 0.22520% tricksun...................... 0.15633% rainoffense................... 0.11991% dragmag....................... 0.04315% sandoffense................... 0.03660% monobug....................... 0.03489% monofire...................... 0.01291% multiweather.................. 0.01204% gravity....................... 0.01067% tailwind...................... 0.00810% monodark...................... 0.00679% rainstall..................... 0.00535% monoice....................... 0.00473% monowater..................... 0.00237% monodragon.................... 0.00228% monofighting.................. 0.00177% mononormal.................... 0.00088% monosteel..................... 0.00057% tricksand..................... 0.00040% hailstall..................... 0.00026% monoelectric.................. 0.00015% monoghost..................... 0.00008% monograss..................... 0.00006% monoground.................... 0.00005% monofairy..................... 0.00005% monopoison.................... 0.00001% sunstall...................... 0.00001% monopsychic................... 0.00001% allweather.................... 0.00001% trickrain..................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.248) -2.0|### |#### -1.5|######## |################### -1.0|#################### |#################### -0.5|################## |################## 0.0|#################### |############################## +0.5|###################### |####################### +1.0|########################## |######## +1.5|#### |###### +2.0|##### |#### +2.5|## |## +3.0|## |############# more negative = more offensive, more positive = more stall one # = 0.36%