weatherless...................71.01493% balance.......................50.62296% offense.......................47.92362% rain..........................22.61228% voltturn......................11.13053% sun........................... 6.25974% tailwind...................... 5.48701% trickroom..................... 4.40197% trickrain..................... 1.58532% tricksun...................... 1.36908% semistall..................... 1.13155% multiweather.................. 0.27624% hail.......................... 0.26445% stall......................... 0.19280% hyperoffense.................. 0.12906% sand.......................... 0.12485% rainoffense................... 0.03025% monotype...................... 0.01132% tricksand..................... 0.01069% gravity....................... 0.00863% monopsychic................... 0.00560% sandoffense................... 0.00446% monowater..................... 0.00228% monosteel..................... 0.00205% trickhail..................... 0.00110% monoghost..................... 0.00098% monoelectric.................. 0.00027% monoice....................... 0.00014% dragmag....................... 0.00011% sandstall..................... 0.00001% sunoffense.................... 0.00001% batonpass..................... 0.00000% monopoison.................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.094) -1.2| | -0.8|# |#### -0.4|################# |############################## 0.0|########################### |################### +0.4|###################### |####### +0.8|######### |# | |# more negative = more offensive, more positive = more stall one # = 0.72%