weatherless...................84.70709% balance.......................58.04434% offense.......................41.30210% sun........................... 6.94198% hail.......................... 4.81708% trickroom..................... 3.22950% tricksun...................... 2.70606% rain.......................... 2.61989% sand.......................... 1.02385% tailwind...................... 0.55429% semistall..................... 0.50949% voltturn...................... 0.14903% hyperoffense.................. 0.10903% multiweather.................. 0.08198% monotype...................... 0.07186% stall......................... 0.03504% gravity....................... 0.02896% tricksand..................... 0.02600% monoice....................... 0.01692% sunoffense.................... 0.01608% sandstall..................... 0.01528% rainoffense................... 0.01442% trickrain..................... 0.01051% monopsychic................... 0.00957% monosteel..................... 0.00853% monobug....................... 0.00688% monoghost..................... 0.00623% monoflying.................... 0.00537% monofighting.................. 0.00400% monodark...................... 0.00340% trickhail..................... 0.00324% monowater..................... 0.00293% dragmag....................... 0.00265% sandoffense................... 0.00262% monorock...................... 0.00259% monodragon.................... 0.00131% monograss..................... 0.00106% hailstall..................... 0.00100% monopoison.................... 0.00094% monofairy..................... 0.00087% allweather.................... 0.00075% monofire...................... 0.00060% hailoffense................... 0.00038% monoground.................... 0.00036% mononormal.................... 0.00019% batonpass..................... 0.00019% monoelectric.................. 0.00010% sunstall...................... 0.00003% rainstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.076) -1.0| |# -0.5|###### |############### 0.0|############################## |###################### +0.5|########### |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 1.11%