weatherless...................70.17667% balance.......................54.82442% offense.......................42.95551% rain..........................17.68738% sun...........................10.41975% trickroom..................... 7.03040% voltturn...................... 5.39117% tricksun...................... 2.24623% tailwind...................... 1.62701% semistall..................... 1.59386% hail.......................... 1.45599% trickrain..................... 1.08370% sand.......................... 0.80178% multiweather.................. 0.53444% stall......................... 0.33107% hyperoffense.................. 0.29515% monotype...................... 0.21351% trickhail..................... 0.11847% tricksand..................... 0.08521% monowater..................... 0.04001% rainoffense................... 0.03577% sunoffense.................... 0.03127% monoice....................... 0.02655% mononormal.................... 0.02527% hailoffense................... 0.02224% monoghost..................... 0.01957% monoelectric.................. 0.01906% gravity....................... 0.01404% monodragon.................... 0.01365% monosteel..................... 0.01318% monopsychic................... 0.01196% dragmag....................... 0.01117% monobug....................... 0.01079% monofighting.................. 0.00857% monofairy..................... 0.00777% sunstall...................... 0.00748% batonpass..................... 0.00555% monoflying.................... 0.00511% rainstall..................... 0.00360% sandoffense................... 0.00356% monodark...................... 0.00297% monorock...................... 0.00238% monopoison.................... 0.00234% monofire...................... 0.00234% monograss..................... 0.00170% sandstall..................... 0.00054% hailstall..................... 0.00030% monoground.................... 0.00029% Stalliness (mean: 0.073) | -1.0|# |###### -0.5|############## |####################### 0.0|############################## |############################## +0.5|################### |######## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%