weatherless...................71.79132% balance.......................57.93089% offense.......................39.71438% rain..........................17.03348% sun...........................10.30331% voltturn...................... 6.54897% trickroom..................... 5.45218% tricksun...................... 2.14994% semistall..................... 1.80650% tailwind...................... 1.43031% trickrain..................... 0.94794% hail.......................... 0.62027% sand.......................... 0.54549% stall......................... 0.48828% multiweather.................. 0.29069% hyperoffense.................. 0.05994% monotype...................... 0.05536% trickhail..................... 0.04448% tricksand..................... 0.01919% mononormal.................... 0.01429% monoelectric.................. 0.00883% monopsychic................... 0.00847% gravity....................... 0.00828% monowater..................... 0.00644% rainoffense................... 0.00578% monoice....................... 0.00512% sunoffense.................... 0.00394% monoghost..................... 0.00351% dragmag....................... 0.00321% sunstall...................... 0.00294% monosteel..................... 0.00206% monofighting.................. 0.00181% monobug....................... 0.00146% monodragon.................... 0.00126% monofairy..................... 0.00092% hailoffense................... 0.00092% sandoffense................... 0.00074% monoflying.................... 0.00060% rainstall..................... 0.00038% monodark...................... 0.00036% batonpass..................... 0.00026% monofire...................... 0.00014% monopoison.................... 0.00004% monograss..................... 0.00003% monoground.................... 0.00002% monorock...................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.116) | -1.0| |###### -0.5|############ |##################### 0.0|########################### |############################## +0.5|###################### |######### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.76%