weatherless...................76.15212% balance.......................60.57867% offense.......................36.24798% rain..........................14.68022% sun........................... 8.34862% voltturn...................... 6.27392% trickroom..................... 3.61537% semistall..................... 2.50620% tailwind...................... 1.47289% tricksun...................... 1.37902% hail.......................... 0.66933% stall......................... 0.64618% trickrain..................... 0.49654% sand.......................... 0.28471% multiweather.................. 0.13407% monotype...................... 0.03397% trickhail..................... 0.02369% hyperoffense.................. 0.02097% mononormal.................... 0.01300% tricksand..................... 0.01116% monopsychic................... 0.00925% monoelectric.................. 0.00349% monoice....................... 0.00322% monoghost..................... 0.00158% rainoffense................... 0.00137% monowater..................... 0.00108% sunoffense.................... 0.00100% gravity....................... 0.00099% monosteel..................... 0.00055% monofighting.................. 0.00050% monobug....................... 0.00040% rainstall..................... 0.00035% dragmag....................... 0.00033% monofairy..................... 0.00031% sandoffense................... 0.00028% monodragon.................... 0.00024% sunstall...................... 0.00023% monoflying.................... 0.00019% monodark...................... 0.00015% batonpass..................... 0.00005% hailoffense................... 0.00002% monopoison.................... 0.00001% monofire...................... 0.00001% monoground.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.156) | -1.0| |##### -0.5|######## |################### 0.0|####################### |############################## +0.5|################### |######### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.85%