weatherless...................49.30205% sand..........................47.51409% offense.......................38.20326% balance.......................31.48552% semistall.....................13.62369% hyperoffense..................10.44263% stall......................... 6.24489% sandstall..................... 3.30808% sandoffense................... 3.09302% dragmag....................... 2.47493% rain.......................... 2.41445% batonpass..................... 2.22508% monotype...................... 0.95948% sun........................... 0.88429% rainoffense................... 0.75189% choice........................ 0.53636% trapper....................... 0.36357% sunoffense.................... 0.29819% voltturn...................... 0.27717% monowater..................... 0.21016% multiweather.................. 0.12703% monobug....................... 0.11021% monopsychic................... 0.07939% mononormal.................... 0.07939% monosteel..................... 0.06515% monoelectric.................. 0.06351% monoghost..................... 0.04927% monograss..................... 0.04647% monopoison.................... 0.04437% monofighting.................. 0.04390% monoflying.................... 0.04086% monorock...................... 0.03830% monodark...................... 0.03689% monofire...................... 0.03246% monoground.................... 0.02545% monoice....................... 0.01798% hail.......................... 0.01214% monodragon.................... 0.01144% rainstall..................... 0.00677% sunstall...................... 0.00467% monofairy..................... 0.00420% hailstall..................... 0.00093% Stalliness (mean: 0.119) -1.5|###### |########### -1.0|########################### |############################# -0.5|############################## |############################ 0.0|############################ |########################## +0.5|##################### |#################### +1.0|#################### |################## +1.5|############### |######### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.34%