sand..........................58.35541% offense.......................39.79123% weatherless...................39.58778% balance.......................29.68367% semistall.....................14.73959% hyperoffense.................. 8.05994% stall......................... 7.72558% sandoffense................... 3.73222% sandstall..................... 3.19478% dragmag....................... 2.34561% batonpass..................... 2.33341% rain.......................... 1.73542% rainoffense................... 0.65765% sun........................... 0.41066% trapper....................... 0.37754% monotype...................... 0.22840% choice........................ 0.15377% monopsychic................... 0.12921% multiweather.................. 0.08942% sunoffense.................... 0.07242% monowater..................... 0.05753% voltturn...................... 0.04678% monofire...................... 0.01256% monobug....................... 0.00745% monosteel..................... 0.00693% monoflying.................... 0.00515% monorock...................... 0.00362% sunstall...................... 0.00322% monoground.................... 0.00174% mononormal.................... 0.00154% monofighting.................. 0.00142% rainstall..................... 0.00113% monopoison.................... 0.00056% monograss..................... 0.00052% monoghost..................... 0.00027% monoelectric.................. 0.00018% hail.......................... 0.00016% monoice....................... 0.00014% monodark...................... 0.00003% monodragon.................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.165) -1.5|#### |######## -1.0|#################### |############################## -0.5|############################# |################### 0.0|################### |#################### +0.5|############ |################### +1.0|#################### |############### +1.5|############### |####### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%