rain..........................55.46287% sun...........................48.63505% offense.......................36.61633% hyperoffense..................27.11505% balance.......................20.81053% multiweather..................13.94957% rainoffense...................10.13190% sunoffense.................... 9.58275% stall......................... 7.89389% semistall..................... 7.56420% weatherless................... 5.74126% sunstall...................... 4.44855% sand.......................... 4.34463% dragmag....................... 2.67618% rainstall..................... 2.38680% choice........................ 1.22086% sandstall..................... 0.56651% monotype...................... 0.08980% monowater..................... 0.03470% sandoffense................... 0.03358% monopsychic................... 0.02723% monoflying.................... 0.01642% monodragon.................... 0.00908% monopoison.................... 0.00315% monosteel..................... 0.00315% mononormal.................... 0.00230% Stalliness (mean: -0.207) |################## -1.5|############### |############### -1.0|################### |##################### -0.5|############################## |############### 0.0|############# |########## +0.5|################### |######## +1.0|##### |######## +1.5|####### |### +2.0|##### |## +2.5|### | +3.0|### more negative = more offensive, more positive = more stall one # = 0.46%