sun...........................46.43769% rain..........................44.78557% balance.......................27.08302% offense.......................26.37509% hyperoffense..................22.92021% semistall.....................13.32559% weatherless...................11.96218% choice........................11.25075% stall.........................10.29609% sunstall...................... 9.49702% multiweather.................. 5.57711% rainoffense................... 5.09093% sunoffense.................... 4.50426% sand.......................... 2.39670% dragmag....................... 0.64492% rainstall..................... 0.52047% sandstall..................... 0.14340% sandoffense................... 0.00052% monotype...................... 0.00025% monodragon.................... 0.00014% monoflying.................... 0.00011% monopsychic................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.113) |############################## -1.5|### |##### -1.0|######## |######### -0.5|############################## |######## 0.0|################ |## +0.5|#################### |############### +1.0|# |####################### +1.5|## | +2.0|# | +2.5|# | +3.0|################# more negative = more offensive, more positive = more stall one # = 0.53%