weatherless...................39.40274% offense.......................32.58531% balance.......................32.03834% sand..........................30.15916% hyperoffense..................22.37295% rain..........................20.93461% sun........................... 7.68207% semistall..................... 7.39542% stall......................... 5.60797% voltturn...................... 5.50816% choice........................ 3.35572% sandstall..................... 3.18137% hail.......................... 2.45311% rainoffense................... 2.12137% dragmag....................... 1.65345% sandoffense................... 1.44962% trickroom..................... 1.38489% monotype...................... 1.10718% hailoffense................... 1.04337% sunoffense.................... 0.96728% rainstall..................... 0.76986% multiweather.................. 0.62121% sunstall...................... 0.47055% monodragon.................... 0.45817% hailstall..................... 0.21124% monofighting.................. 0.18561% tricksand..................... 0.17074% tailwind...................... 0.14830% tricksun...................... 0.12714% monobug....................... 0.11326% monoflying.................... 0.06595% monorock...................... 0.05527% monosteel..................... 0.04251% batonpass..................... 0.04082% monoghost..................... 0.03625% trickrain..................... 0.03497% gravity....................... 0.02930% monopoison.................... 0.02885% monowater..................... 0.02677% trapper....................... 0.02661% monoground.................... 0.02262% mononormal.................... 0.02094% monopsychic................... 0.01919% monodark...................... 0.01496% monoice....................... 0.01141% monograss..................... 0.00736% monofire...................... 0.00542% monofairy..................... 0.00295% monoelectric.................. 0.00229% trickhail..................... 0.00219% Stalliness (mean: -0.137) -2.0|############ |####### -1.5|############# |###################### -1.0|##################### |#################### -0.5|######################### |########################### 0.0|############################# |############################## +0.5|###################### |################### +1.0|############ |######### +1.5|####### |####### +2.0|### |## +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.34%