sand..........................37.60704% weatherless...................33.19502% balance.......................31.54947% offense.......................31.01714% hyperoffense..................24.66824% rain..........................22.98336% voltturn...................... 7.17676% semistall..................... 6.40974% stall......................... 6.35541% choice........................ 5.46376% rainoffense................... 4.61441% sun........................... 4.18193% sandstall..................... 4.15688% hail.......................... 2.53471% sandoffense................... 1.49992% dragmag....................... 1.27809% hailoffense................... 1.10324% monotype...................... 0.99523% trickroom..................... 0.92916% rainstall..................... 0.85598% monodragon.................... 0.82987% sunstall...................... 0.70932% multiweather.................. 0.49211% tricksand..................... 0.18454% tricksun...................... 0.17779% sunoffense.................... 0.12097% tailwind...................... 0.11515% monofighting.................. 0.11381% hailstall..................... 0.09625% trickrain..................... 0.02771% monobug....................... 0.02339% monofire...................... 0.00760% trickhail..................... 0.00753% trapper....................... 0.00685% monosteel..................... 0.00541% monoground.................... 0.00336% monoice....................... 0.00323% monoghost..................... 0.00308% monowater..................... 0.00170% gravity....................... 0.00115% monodark...................... 0.00107% monopsychic................... 0.00107% monorock...................... 0.00059% batonpass..................... 0.00056% monograss..................... 0.00042% mononormal.................... 0.00041% monopoison.................... 0.00031% monoflying.................... 0.00005% monoelectric.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.173) -2.0|########### |######## -1.5|################# |####################### -1.0|################# |##################### -0.5|########################### |###################### 0.0|############################## |############################# +0.5|################### |################ +1.0|########## |######## +1.5|###### |######## +2.0|## |### +2.5|### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.36%