weatherless...................79.60800% balance.......................48.10088% offense.......................41.32511% trickroom.....................11.10604% sun........................... 8.74209% sand.......................... 6.98279% hyperoffense.................. 6.79248% rain.......................... 4.25241% semistall..................... 3.14377% tailwind...................... 1.89314% hail.......................... 1.51695% multiweather.................. 1.08040% gravity....................... 1.00180% voltturn...................... 0.95329% stall......................... 0.63775% monotype...................... 0.31932% tricksand..................... 0.23510% dragmag....................... 0.16321% sunoffense.................... 0.14027% sunstall...................... 0.12498% trickrain..................... 0.10510% monowater..................... 0.07137% sandstall..................... 0.06691% monopsychic................... 0.05852% batonpass..................... 0.05052% rainoffense................... 0.04885% mononormal.................... 0.04796% rainstall..................... 0.04796% sandoffense................... 0.04491% hailstall..................... 0.03366% monograss..................... 0.03297% trapper....................... 0.03269% monorock...................... 0.03171% monofighting.................. 0.03146% monoflying.................... 0.02450% monobug....................... 0.02083% tricksun...................... 0.01521% Stalliness (mean: -0.050) | -1.5| |### -1.0|################## |###### -0.5|###### |#################### 0.0|############################## |########################## +0.5|########### |###### +1.0|####### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.72%