weatherless...................87.43674% offense.......................57.02572% balance.......................27.14425% hyperoffense..................15.45604% sun........................... 8.81446% sand.......................... 2.98919% gravity....................... 2.12870% tailwind...................... 1.85910% rain.......................... 0.61644% trickroom..................... 0.38573% semistall..................... 0.37309% hail.......................... 0.32603% multiweather.................. 0.18286% voltturn...................... 0.06839% tricksand..................... 0.01359% stall......................... 0.00089% monotype...................... 0.00089% monowater..................... 0.00089% rainstall..................... 0.00089% tricksun...................... 0.00003% rainoffense................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% trickrain..................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% sunoffense.................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.488) | -1.5| |# -1.0|############################## |### -0.5|##### |######### 0.0|####### |########## +0.5|# |# +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.48%