weatherless...................62.93660% offense.......................51.34465% balance.......................45.65312% rain..........................13.44966% sun...........................12.95108% tailwind......................11.31357% voltturn......................11.07666% sand.......................... 7.28926% hail.......................... 3.55151% semistall..................... 2.68805% trickroom..................... 2.36795% monotype...................... 1.08679% tricksand..................... 0.79043% monowater..................... 0.70347% monofairy..................... 0.38320% trickhail..................... 0.33529% stall......................... 0.22289% sandstall..................... 0.22243% multiweather.................. 0.17675% tricksun...................... 0.16721% hyperoffense.................. 0.09128% sunoffense.................... 0.06992% dragmag....................... 0.04797% rainoffense................... 0.00519% batonpass..................... 0.00298% sandoffense................... 0.00220% rainstall..................... 0.00028% sunstall...................... 0.00013% monofire...................... 0.00007% monorock...................... 0.00005% monobug....................... 0.00001% monodark...................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.001) -1.5| | -1.0|# |##################### -0.5|######################### |############################## 0.0|######################## |############# +0.5|################# |######################### +1.0|### |### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%