weatherless...................73.58237% offense.......................45.91151% balance.......................29.29607% voltturn......................12.31386% hyperoffense..................10.87530% sand..........................10.17242% rain.......................... 8.41506% sun........................... 7.98239% stall......................... 7.91576% semistall..................... 6.00135% monotype...................... 1.89895% multiweather.................. 1.55467% hail.......................... 1.44720% trickroom..................... 1.28847% sandstall..................... 0.69576% sandoffense................... 0.59884% sunoffense.................... 0.58795% monofire...................... 0.50878% monowater..................... 0.40612% monobug....................... 0.39823% rainstall..................... 0.38594% choice........................ 0.26635% hailoffense................... 0.26427% dragmag....................... 0.24575% rainoffense................... 0.15068% sunstall...................... 0.13224% monofairy..................... 0.10051% monosteel..................... 0.07387% monopsychic................... 0.07139% tricksun...................... 0.06560% trickhail..................... 0.06168% monopoison.................... 0.05326% monodark...................... 0.04870% monoelectric.................. 0.04658% tailwind...................... 0.03557% monodragon.................... 0.03201% monograss..................... 0.03065% monoflying.................... 0.02892% mononormal.................... 0.02733% monoghost..................... 0.02658% monofighting.................. 0.02432% monoice....................... 0.01834% monorock...................... 0.01445% allweather.................... 0.01304% tricksand..................... 0.01298% trickrain..................... 0.01235% gravity....................... 0.01121% monoground.................... 0.00575% hailstall..................... 0.00516% trapper....................... 0.00214% Stalliness (mean: 0.050) |### -1.5|###### |########## -1.0|############# |######################### -0.5|############################# |############################## 0.0|######################## |################### +0.5|################# |############# +1.0|########### |##### +1.5|##### |### +2.0|### |### +2.5|# |## +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%